One bloody night

One bloody night

9 level episode for vanilla doom2.exe

Filenames
bldnight.wad
Size
2.94 MB
MD5
52a9624e38917849ef8942a68ae7a3e6
SHA-1
1317bce8ad5e6c62ea5ced815d96e4a93ae38006
SHA-256
8ebc1f43c7ab9c4a0724904ca08aec738cc9977e1e83404e2361a55e55c51766
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
120
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09

Read Me

===========================================================================
Advanced engine needed  : None
Primary purpose         : Single play
===========================================================================

Title                   : One bloody night
Filename                : bldnight.wad
Release date            : June 27, 2002
Author                  : Erik Alm
Email Address           : [email protected]
Other Files By Author   : a bunch
Misc. Author Info       : 21 year old Doomer
Description             : 9 level episode for vanilla doom2.exe 
Additional Credits to   : Fredrik Johansson for the sky. 
===========================================================================
* What is included *
New levels              : map01 to map09
Sounds                  : No
Music                   : Yes, various sources
Graphics                : Sky, level names 
Dehacked/BEX Patch      : No
Demos                   : No 
 
* Play Information *
Game                    : DOOM2
Map #                   : Map01-09
Single Player           : Yeah!
Cooperative 2-4 Player  : Starts only 
Deathmatch 2-4 Player   : Sure, why not 
Difficulty Settings     : Yep, many of the maps are HARD 
		 
* Construction *
Base                    : New levels from scratch 
Build Time              : ~30-40 hours total.
Editor(s) used          : Deth4.24, Bsp2.3   
 
Known Bugs              : Texture alignment bugs here and there. 

May Not Run With...     : Quake?


Info:
Some of these maps were supposed to be in a megawad. As that megawad never
will be finished I choose to release these maps as a 9 level episode.
map01-03 are kind of base styles, map04-05 are industrial/city themed and
map06-09 are more or less hellish.

Difficulty starts out pretty easy and increases to very hard/insane in the last 2 maps.

The time spent on each map lies between 1 and 6 hours, so don't expect any ultra detailed
stuff. Some of the maps are good, some not so great. Enjoy!

map	name			difficulty (UV)		style
01	the abandoned base	easy			silver base
02	stream of death		easy/medium		sewer/base
03	main base		easy/medium		base/cave
04	warehouse		medium			storage
05	suburbs			hard			city (this map sucks)
06	dreamworld		medium/hard		hell/tunnels
07	cave of hades		hard			hell
08	living dead		very hard		hell/living end
09	ashes to ashes		extremely hard		hell (nearly impossible map)

* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.   
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. This file may not be used for any commercial purposes without the
author's agreement.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors


 

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
5
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4