Doom the Way Id Did: Alpha Build
A set of id-inspired maps carefully crafted to answer the question, "if id had made a 10th map" for each episode, what would it look like?"
Filenames
dtwid_x.wad, DTWID_X.wad
Size
3.54 MB
MD5
72db6d131626f58088085f8a69591aa2
SHA-1
12e8ab70129f0d984992247df492c403a46b9c34
SHA-256
1e607ea7a31797c96d390a32cb9dbcab570066e61f808b2be064badea355648d
WAD Type
PWAD
IWAD
Unknown
Engines
Doom
Lumps
340
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9, E2M1, E2M2, E2M3, E2M4, E2M5, E2M6, E2M7, E2M8, E2M9, E3M1, E3M2, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8, E3M9, E3M0
Read Me
=========================================================================== Advanced engine needed : Vanilla Doom Primary purpose : Single + coop play =========================================================================== Title : Doom the Way Id Did: Alpha Build Filename : prcp.wad Release date : 14/04/2011 Author : Various Description : A set of id-inspired maps carefully crafted to answer the question, "if id had made a 10th map" for each episode, what would it look like?" This is a preliminary alpha build of the best picks thus far (in Xaser's eyes) of the massive community effort, and is by no means final. See http://ionline.vectec.net/doom/dtwid/index.htm for a full list of maps and more detail. Additional Credits to : Hellbent, for leadership & John Romero for poking his head in to share some ideas. ;) =========================================================================== * What is included * New levels : 27 (3 episodes) Sounds : No Music : Maybe Graphics : No Dehacked/BEX Patch : Yes Demos : Not yet Other : No Other files required : None * Play Information * Game : Doom Map # : ALL OF THEM Single Player : Designed for Cooperative 2-4 Player : Sure Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Mostly yes * Construction * Base : New from scratch Build Time : Lots of months. Editor(s) used : Various Known Bugs : ? May Not Run With... : Heretic, Hexen, or Strife. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. It's an alpha -- leave it alone for now! You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Just don't mislead 'em into thinking it's the final release. That would be silly. =========================================================================== * The Maplist So Far * E1M1: "Starport" ------------- Marnetmar + Xaser E1M2: "Pumping Station" ------ MithranDenizen E1M3: "Nukage Dump" ---------- Mr. Chris E1M4: "Alienation Zone" ------ UltimateLorenzo E1M5: "Engineering Bay" ------ Ellmo E1M6: "Reactor Complex" ------ Hobomaster E1M7: "Logic Core" ----------- iori E1M8: "Enigma" --------------- Emil "NaturalTvventy" Brundage E1M9: "Kepler Dorsum" -------- st. alfonzo E2M1: "Receiving Station" ---- Xaser E2M2: "Cooling Towers" ------- Jon "40oz" Vail E2M3: "Biosphere" ------------ UltimateLorenzo E2M4: "Proving Grounds" ------ Emil "NaturalTvventy" Brundage E2M5: "Depths" --------------- James "Phobus" Cresswell E2M6: "Rend of Misery" ------- Ellmo E2M7: "Nebulous Origins" ----- Iori E2M8: "Vault" ---------------- Marcaek E2M9: "Petersen Station" ----- Walter "daimon" Confalonieri E3M1: "Abyssal Stronghold" --- Ellmo E3M2: "Manufactorium" -------- Marcaek E3M3: "Necromanteion" -------- Foodles E3M4: "Tortured Chambers" ---- Captain Toenail E3M5: "City of Corpses" ------ Walter "daimon" Confalonieri E3M6: "Lake of Fire" --------- Chris Lutz E3M7: "Sheol's Descent" ------ DoomHero85 E3M8: "Core" ----------------- ProcessingControl E3M9: "Forgotten Caverns" ---- Emil "NaturalTvventy" Brundage For a full list of all submissions, see Xaser's DTWID store-page at: See http://ionline.vectec.net/doom/dtwid/index.htm