Deepest Evil

Deepest Evil

Deepest Evil - deepevil.pk3 (Doom II) is a PK3 featuring 6 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)

Filenames
deepevil.pk3
Size
9.83 MB
MD5
971c4b9c7a981bd59b3c815e1ee55a86
SHA-1
12cbda40c3f500d98f16937c96ea16493eead447
SHA-256
87a0d0f601505f42f6524135e30b07eebe4087bafba649301d30b4abeec5e4a8
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom
Lumps
2714
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06

Read Me

===========================================================================
Archive Maintainer		ShadesMaster (huh?)
Update to               	DeepEvil.pk3 (future reference)
Advanced engine needed  	GZdooM
Primary purpose         	Single-player mod that gives the mood of DooM 1 while having all-new stuff!
===========================================================================
Title				Deepest Evil
Filename			DeepEvil.pk3	DeepEvil.txt
Release date:			5/19/11
Author:				ShadesMaster
Email Address:			[email protected]	[email protected]
Other Files By Author:		RiverWood Village for HeXen *under the alias 'CodenniumRed'
Misc. Author Info:		www.youtube.com/shadesthesocialite - see who I am, what I am about, etc!

Deepest Evil is a mod for DooM 2 that takes the player through an infested base in search of a nuclear detonator, before the monsters get it!
Featured here is a 6 level 'first episode' - it not only includes enhancements to most of the existing DooM 2 monsters, but many fitting additions as well.
I seek to achieve a DooM 1 feel while using all-new monsters and DooM 2 content as well!


FEATURES:

- Reorganized weapons. 1) key uses no ammo, 2) is all bullet weapons, 3) are shell-based guns, 4) is nails, 5) is rockets, 6) is for plasma and 7) is for supernatural ammo!
- New sprites for many existing weapons.
- Rebalanced weapons - new friends join your DooM favorites as you find tools of varying power for all ammotypes.
- New monsters - new foes join doomed enemies who themselves have received upgrades. Arachnotrons act sharper, Cacodemons bleed blue and Revenants go duel as Terminators rampage and Cybruisers never miss a beat!
- Unique storyline - Traverse through an infested base, where forbidden hybridic experiments abound, and detonate a nuclear warhead before the demons take it with them! And that's just chapter 1!

WEAPONS AND POWERUPS:

- find the machinegun early to have a better backup than a mere pistol.
- Line up enemies to use the nailgun and it's ripper darts, or deliver an all-powerful blast!
- The pulse rifle is an experimental cannon, smaller brother of the plasma rifle and more common.
- The UAC has crafted new types of armor await, both common and experimental!
- Supernatural artifacts lie in wait to do more for the player. The Hades sphere and Giga Sphere replenish, while the Shield Sphere adds new dimension to invincibility - right back at your foes!            	

Additional Credits to

40OZ: textures
BRAVO: Adrenaline Kit sprites
CAPTAIN TOENAIL: Shield Sphere
CAGE: various textures
DREADOOP: Bullet Kit, Shell Kit
ENJAY: Cacomental, various textures
ERIANCE: The Shotgun sprites, Overlord, Terminator, Hellion, Cybruiser, Diabloist, BFG sprites
GHASTLY DRAGON: Chaingun Major, Ligh Column, Giga Sphere sprites, Tech armor sprite, both Nailguns
JOEYTD: Angled pistol
KELKSDOSE: Torch effects
KDIZD TEAM: Impaled Marines, textures
MALESTROM: Pyro Baron
MECHADON: Nailgun decorate
NICK BAKER: various textures
PILLOWBLASTER: Improved and modified Missile decorate
SARGEBALDY: various textures
SCALLIONA: Adrenaline Kit regeneration decorate
SLADEEXE: gun sprites for Pulse Rifle, new plasma pickups
THAT ONE DOOM MOD: Fist redux
THESHOOTER7: Nailgun decorate
TORMENTOR667: Rapid-Fire Trooper, Fusion Spider, Diabloist, Chaingun Major, various textures
VADER: Terminator, FleshSpawn, Chaingun Major

*and* use of Nashgore mod and smooth weapons animations!

===========================================================================
* What is included *

New levels		6
Sounds              	Yes
Music	       	    	Yes
Graphics		Yes
Dehacked/BEX Patch      No
Decorate		Yes
Demos                 	No
Other                 	No
Other files required   	GZdoom

* Play Information *

Game                    	DOOM2
Map #                   	Map01 - Map06
Single Player           	Designed for
Cooperative 2-4 Player  	No
Deathmatch 2-4 Player  		No
Other game styles       	No
Difficulty Settings     	Yes

* Construction *

Base			New levels from scratch
Build Time		6 months total, 60 hours total work - and this is just the first part!
Editor(s) used		DooM Builder 2, SlumpED 
Known Bugs		Jumps to defauly DooM 2 ending, wanted a new txt ending LOL!!!!
May Not Run With        Needs GZdoom
Tested With             GZdoom 1.5.6 (r1104)


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

* Where to get the file that this text file describes *

ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1