Ring of fire

Ring of fire

12 singleplayer/coop maps My first attempt of a wad. Finished in 2006 but never put it on /idgames.

Filenames
rof.wad
Size
17.58 MB
MD5
413ac965394b6e0e1e836a784c095c73
SHA-1
115d377f32ab1e89c4b8f2f69011c0d9ff5bbc15
SHA-256
12b0e0fb6303b420b804bc0687a2d40d95ef7aa28792408b0c35008de07cd3fd
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
628
Maps
MAP01, MAP05, MAP02, MAP03, MAP06, MAP09, MAP10, MAP11, MAP04, MAP07, MAP08, MAP12

Read Me

===========================================================================
Advanced engine needed  : Any recent version of Zdoom / Skulltag
Primary purpose         : Single + coop play
===========================================================================
Title                   : Ring of fire
Filename                : rof.wad
Release date            : May 2006 (original release date)
Author                  : Thomas Nijman
Email Address           : [redacted]
Other Files By Author   : Ring of Fire II
                          Destiny Calls
Misc. Author Info       : A 15 year old nice guy :D.

Description             : 12 singleplayer/coop maps   
                          My first attempt of a wad. Finished in 2006
                          but never put it on /idgames.

Additional Credits to   : Pascal vd Heiden for Doombuilder
                          ID software for doom  
                          and to Elbryan42 for making psxmusic.wad
                          some makers of monsters.wad: the afrit and the
                          torturedsoul (Nanami)
                          to all the makers of the textures I have used
                          other music: Q_DOE_03: a snippet from the Quake DOE
                          Soundtrack (from claust.wad, virgil
===========================================================================
* What is included *

New levels              : 12
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Decorate
Other files required    : None


* Play Information *

Game                    : Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 6 months
Editor(s) used          : Doombuilder, XWE, paint shop pro x, Audacity
May Not Run With        : anything other then Zdoom or Skulltag (it MAY run
                          with Zdaemon, but didn't test it)
Tested With             : Skulltag and Zdoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
14
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
32
MAP03

MAP03

Deathmatch Spawns
11
Co-op Spawns
10
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
14
Co-op Spawns
5
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
7
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
4