Grey: The Fault of The Masters

Grey: The Fault of The Masters

"Damn it" You groan as you stare at the nav-screen, almost like a chimp staring at a TV. Gently rubbing your chin, you think back on what has happened. It's ...

Filenames
gfotm.wad
Size
10.67 MB
MD5
26664ea0422acac9a653c4014a4c5671
SHA-1
0d697473f68c6b3c5111d434294037388607f188
SHA-256
be318b5b133c40d5b288d3e6153aacbee0831a1129138e467c3e15802ec92cb0
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Doom II
Lumps
1679
Maps
MAP01, MAP02, MAP03, MAP05, MAP06, MAP04

Read Me

===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Grey: The Fault of The Masters
Filename                : GFOTM
Release date            : 10//16
Author                  : Timothy Simpson
Email Address           : [redacted]

Description             : "Damn it" You groan as you stare at the nav-screen,
                          almost like a chimp staring at a TV. Gently rubbing
                          your chin, you think back on what has happened.
                          It's been about 8 months after the incident at
                          Rota. IT, or rather IT's earth counterpart, was
                          destroyed at your own hands. The Masters felt its
                          destruction, you too could feel it. For once, the
                          miasma shrouding the Earth shifted. You no longer
                          felt fear, only a strange alien feeling, unlike
                          anything else. You had no choice but to leave for
                          Mars after you saw a battalion of enthralled troops
                          and mindless beasts stumbling forwards, and you
                          knew then that you have kicked the hornet's nest.
                          
                          Which it the same reason why you're currently stuck
                          orbiting Mars every day, bored out of your friggin'
                          skull. "God damn it" You groan once more. This has
                          been the 18th orbit, and The Masters' defenses have
                          yet to fail. Ships occasionally leave, although
                          they pay you little mind. Survivors or converted,
                          they mean nothing right now. It feels like the
                          miasma has returned. You truly did kick the
                          hornet's nest. In fact, a lone hornet did hitch a
                          ride on board when you took off. You caught her in
                          a jar, and she's still alive to this day. She's
                          kept you company since you left Earth, and now,
                          she's keeping you from blowing your brains out.
                          
                          A sudden jostle shakes you to your core, and you
                          are knocked out of your chair. You get up, and to
                          your surprise, a massive hole has suddenly appeared
                          in the wiry mesh of The Masters' defense grid, a
                          lone spacecraft having slammed into it. This is
                          your only chance, no turning back. You hit the
                          thruster positioning controls and are slung around,
                          into the unknown, and into humanity's last hope.

Additional Credits to   : Mappers:
                          Barney Wilson
                          Andy Smith
                          Adam Campbell
                          Richard Dubois
                          SEE CREDITS LUMP FOR FURTHER CREDITS
===========================================================================
* What is included *

New levels              : Six
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Three-and-a-half weeks
Editor(s) used          : Slade3, Doom Builder
Known Bugs              : None currently known
May Not Run With        : unknown
Tested With             : GZDoom g2.3pre-194-ga4a0043


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1