Hell on Earth: Super Tiny Edition
A super short megawad where I recreate Hell on Earth into tiny playable 64x64 playable area however there are still monsters outside the playable space to ki...
Filenames
hoe64.wad, HoE64.wad, HOE64.WAD
Size
169.42 KB
MD5
d1886d7017744ff6c6dba9540289165e
SHA-1
0c5483210c855177ad678295c501eb9c70e82925
SHA-256
ca0a946821a1048e517610048ed8ec918d03d2523893871526b051b4a61cf113
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
352
Maps
MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP10, MAP12, MAP13, MAP14, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP09, MAP11, MAP15, MAP32, MAP23, MAP22, MAP01
Download
Read Me
Advanced engine needed : vanilla compatible Primary purpose : Single player ======================================================================= Title : Hell on Earth: Super Tiny Edition Filename : HoE64.wad Date Finished : January 2nd,2018 Author : Philnemba E-Mail : [email protected] Other Levels By Author : Pcorf's Community Project(maps 07,38 & 40) Some Evil Outpost(Ultimate Doom map) Hangar 22 Invasion(Skulltag invasion map) Revenge of the Reviving Angry Imps(Doom2 map) Happy Frickin Birthday 40oz(Ultimate Doom map) The Shores of Phil(Ultimate Doom e2m4-e2m9) Phil's Infested Compound(Plutonia map) Bijou Doom(Ultimate Doom megawad) + various Doom 2/Heretic speedmaps & other contributions Description : A super short megawad where I recreate Hell on Earth into tiny playable 64x64 playable area however there are still monsters outside the playable space to kill ya. Additional Credits : Id for Doom, 1337 Doomer who made the infamous Congestion 64 which was the main inspiration for this. ======================================================================= * Play Information * Iwad : Doom.wad Source port : vanilla compatible Map : Map 01-32 Single Player : Yes Cooperative 2-4 Player : No Deathmatch : No Difficulty Settings : No New Sounds : No New Music : No New Graphics : No Demos Replaced : No * Construction * Base : Scratch Build Time : October 28th to 30th of 2017(yea I could've release this sooner but was pretty busy with RL stuff) Editors used : Doom Builder 2 Known Bugs : none? Tested With : Chocolate Doom, Prboom+ & Zandronum