Target: Tharsis

Target: Tharsis

2 single-player maps for Doom 2. See below for "story"...

Filenames
tharsis.wad
Size
844.25 KB
MD5
eba87fef383c4bab63201448e0f5ed1c
SHA-1
0c4b5011a0c3c354d946e0be75396a086c3cd630
SHA-256
409c55668ba04de16d018487c5a8a7bd72519d313d9c534f8e842d3ed3efd108
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
56
Maps
MAP01, MAP02

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : No
Primary purpose         : Single play
===========================================================================
Title                   : Target: Tharsis
Filename                : tharsis.wad
Release date            : May 2013
Author                  : theJF
Email Address           : [email protected]
Other Files By Author   : cebrenia.wad
Misc. Author Info       : 

Description             : 2 single-player maps for Doom 2.
			  See below for "story"...

Additional Credits to   : Developers of Doom Builder + SLADE, Nick Baker
===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : No
Graphics                : Some of Nick Baker's flats
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01, MAP02
Single Player           : Designed for
Cooperative 2-4 Player  : NO Starts
Deathmatch 2-4 Player   : MAP01 has 6 Starts (Untested). MAP02 has NONE
Other game styles       : 
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Unknown
Editor(s) used          : Doom Builder [v2.1.2.1553]
Known Bugs              : See below
May Not Run With        : Unknown
Tested With             : ZDoom [v2.6.1.3794]
                              Yay for ZDoom!
                          Chocolate Doom [v1.7]
                              HOMs due to exceeding vanilla limits in MAP01.
                          prBoom+ [2.5.1.3]
                              Some minor but weird visual distortions. I know not.
                              Set "usegamma 1" in cfg if too dark?


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:


================================================================

!!!!!!! ENCRYPTED MESSAGE RECEIVED !!!!!!!

<<<< MESSAGE BEGINS >>>>

Captain, I hate to disturb your vacation but we have something 
urgent for you. We just detected a massive Code Red in the UAC 
refinery on the Tharsis plateau.

This is a standard purge operation - clear the facility and 
leave no TDEs alive. The refinery has a secure teleport and the 
code-key for a return trip is attached to this message. You'll 
be back on the beach before they bring the next beer...

You did remember to pack some hardware along with the sunscreen?

Colonel W Beck,

Director of Special Operations,
Department for Trans-Dimensional Affairs

<<<< MESSAGE ENDS >>>>

================================================================

Maps

Tharsis Station

Tharsis Station (MAP01)

Deathmatch Spawns
6
Co-op Spawns
1
Tharsis Facility

Tharsis Facility (MAP02)

Deathmatch Spawns
0
Co-op Spawns
1