Velocity CTF X

Velocity CTF X

The expansion of Velocity CTF: 32 maps of high-speed action-packed Capture the Flag maps by various individuals of the Mechanix Union. Map list: MAP01 - Rota...

Filenames
veloctfx.wad
Size
22.89 MB
MD5
47a0df0336c5e053e76a2c99ca13c3cc
SHA-1
0b930e7b613ce3110b00ca55386b1b9dc51c26d1
SHA-256
222e8baed7e0bb491edf0892ea673fc33c0bffd308fd5d32edcef7bfc0d23648
WAD Type
PWAD
IWAD
Doom II
Engines
Hexen, GZDoom
Lumps
1475
Maps
MAP02, MAP03, MAP04, MAP07, MAP08, MAP09, MAP12, MAP20, MAP23, MAP13, MAP11, MAP17, MAP06, MAP30, MAP29, MAP31, MAP21, MAP28, MAP26, MAP14, MAP16, MAP25, MAP01, MAP18, MAP10, MAP19, MAP27, MAP24, MAP32, MAP05, MAP22, MAP15

Read Me

===========================================================================
Advanced engine needed  : Any Doom in Hexen CTF-supporting port
Primary purpose         : Capture the Flag
===========================================================================
Title                   : Velocity CTF X
Filename                : veloctfx.wad
Release date            : 15/11/12
Author                  : The Mechanix Union
Email Address           : [email protected]
Other Files By Author   : MSDuel, Overload, Fusion Mapping Take #2,
                          Velocity CTF, Harvester
Misc. Author Info       : http://mxu.the-powerhouse.net/forums/

Description             : The expansion of Velocity CTF: 32 maps of high-speed
                          action-packed Capture the Flag maps by various
						  individuals of the Mechanix Union.
                          
                          Map list:
                          MAP01 - Rotated Infinity by Dusk
                          MAP02 - Crypts of Eternity by Decay
                          MAP03 - and Hell Captured by Dusk
                          MAP04 - Industrial Nukage Mining by Dusk
                          MAP05 - Gun Shy by Kamai
                          MAP06 - Generatrix by Decay
                          MAP07 - Tyr's One-Wheeled Bicycle by
                                  HeavenWraith
                          MAP08 - Bleak Outlook by Synert
                          MAP09 - Swap Meet by Shane
                          MAP10 - PACK ATTACK by Dusk
                          MAP11 - Winter Sacrifice by Decay
                          MAP12 - Complex Beta by Decay
                          MAP13 - Stand-Off by Decay
                          MAP14 - Industrial Waste Sewers by Decay
                          MAP15 - The E4-Themed Reject by Kamai
                          MAP16 - Heavy Water by Omegamax
                          MAP17 - Return to the Crypts by Decay
                          MAP18 - Clash of Empires by Shane
                          MAP19 - Alpine Insurrection by Shane / Decay /
                                  HeavenWraith
                          MAP20 - DECAY INDUSTRIES by Decay
                          MAP21 - Save the Universe! by Heavenwraith / Dusk
                          MAP22 - Chernobyl's Requiem by Kamai
                          MAP23 - Radial Ruins by Omegamax
                          MAP24 - Remmi's Wrath by Remmirath
                          MAP25 - Mount Idle by Shane
                          MAP26 - Mortal Revulsion by Exl
                          MAP27 - Corrupt Technology by Decay
                          MAP28 - Deathgrind by Dusk
                          MAP29 - Sound Familiar? by Shane
                          MAP30 - Artificial Valley by Heavenwraith / Dusk
                          MAP31 - Charon Orbit by Dusk
                          MAP32 - Complex Delta by Decay
                          
                          Uses the following music tracks:
                          
                          MAP01 - Flame Mammoth's theme from Mega Man X,
                                  sequenced by Teck
                          MAP02 - "Skedar Mystery" from Perfect Dark, sequenced
                                  by Gold Jinjo
                          MAP03 - "Wicked Child" from Castlevania, remix by Jay
                                  Reichard
                          MAP04 - "Fear Factory" from Donkey Kong Country,
                                  sequenced by Jay Reichard
                          MAP05 - "Names" by Bobby Prince, from Duke Nukem 3D
                          MAP06 - "Conductor" by James Paddock
                          MAP07 - Main theme of Fairy Tail (metal ver.) by
						          Takanashi Yasuharu, sequenced by HeavenWraith
                          MAP08 - "Bleak Outlook" by Synert
                          MAP09 - "Path of Destruction" by Mark Klem
                                  (Requiem MAP06)
                          MAP10 - "Strange World" from Mega Man 9, sequenced
                                  by Teck
                          MAP11 - "Under a Crimson Moon" by TheGreenHerring
                                  (Plutonia 2 MAP12)
                          MAP12 - "Transducer" by James Paddock
                          MAP13 - "The Extreme" by Uematsu Nobuo
                          MAP14 - "Submission" by James Paddock
                          MAP15 - "Storming the Trenches" by Disintegrator
                          MAP16 - "Duff McWhalen's Stage" from Mega Man X5,
                                  sequenced by King Meteor
                          MAP17 - "Destiny" by Mark Klem
                          MAP18 - "Sequenz - Dies Irae" from W. A. Mozart's
						          Requiem
                          MAP19 - "Surf City", Battletoads theme, sequenced by
                                  The Jade Emperor
                          MAP20 - "Streets of Desolation", from Batman,
                                  sequenced by LK*1
                          MAP21 - "Ankoku no Madoushi" by Takanashi Yasuharu
                                  sequenced by Heavenwraith
                          MAP22 - "L's Theme" by Taniuchi Hideki
                                  sequenced by Heavenwraith
                          MAP23 - composed by Heavenwraith
                          MAP24 - "Black Inferno" by James Paddock
                          MAP25 - "Fire Field" (echo mix) from F-Zero, sequenced
                                  by Jay Reichard
                          MAP26 - "Mourning Palace" by Dimmu Borgir, sequenced
                                  by Set Abominae
                          MAP27 - "Raven's Nest" by James Paddock
                          MAP28 - "Fallen" by Symphony X, sequenced by
                                  Simone Mularoni
                          MAP29 - "Wolfsong" by Darkhaven3
                          MAP30 - "Schismogenesis" by Sekito Tsuyoshi
                                  sequenced by Heavenwraith
                          MAP31 - "Opening Stage: Axl - 'Conflict'" from Mega
                                  Man X7, sequenced by King Meteor
                          MAP32 - Wily Fortress 1/2 theme from Mega Man 2,
                                  sequenced by V-King


                          Title music from "Gate of Thunder Stage 6: Dark Gate"
                                Sequenced by Disintegrator
                          Intermusic: "Hard as Iron" by Judas Priest, sequenced
                                by "Judas Priest Tabs"
						  
Additional Credits to   : id Software, Odamex, Zandronum, Unidoom, AlexMax,
                          PUN1SHER, NiGHTMARE, Cage, Eriance, esselfortium,
                          Fingers, Fredrik Johansson, Raven Software,
                          Derek Mc'Donald, Jonathan Rimmer, David Gevert,	
                          Vader, Pottus, Disintegrator, CEMP, ZDaemon
                          
                          We apologize to any possible individuals whose
                          resources were used but who were not credited in the
                          above list.

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
(except that cdrom.com is no longer up at the time of writing this text file,
substitute cdrom.com/pub/ with ftp.fu.berlin.de/pc/games/ or with
ftp.ntua.gr/pub/vendors/)
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 - 32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Capture the Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : Velocity CTF
Build Time              : 1 year
Editor(s) used          : even more!
May Not Run With...     : Anything that does not support Hexen format CTF
                          maps


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Advanced engine needed  : Any Doom in Hexen CTF-supporting port
Primary purpose         : Capture the Flag
===========================================================================
Title                   : Velocity CTF X
Filename                : veloctfx.wad
Release date            : 15/11/12
Author                  : The Mechanix Union
Email Address           : [email protected]
Other Files By Author   : MSDuel, Overload, Fusion Mapping Take #2,
                          Velocity CTF, Harvester
Misc. Author Info       : http://mxu.the-powerhouse.net/forums/

Description             : The expansion of Velocity CTF: 32 maps of high-speed
                          action-packed Capture the Flag maps by various
						  individuals of the Mechanix Union.
                          
                          Map list:
                          MAP01 - Rotated Infinity by Dusk
                          MAP02 - Crypts of Eternity by Decay
                          MAP03 - and Hell Captured by Dusk
                          MAP04 - Industrial Nukage Mining by Dusk
                          MAP05 - Gun Shy by Kamai
                          MAP06 - Generatrix by Decay
                          MAP07 - Tyr's One-Wheeled Bicycle by
                                  HeavenWraith
                          MAP08 - Bleak Outlook by Synert
                          MAP09 - Swap Meet by Shane
                          MAP10 - PACK ATTACK by Dusk
                          MAP11 - Winter Sacrifice by Decay
                          MAP12 - Complex Beta by Decay
                          MAP13 - Stand-Off by Decay
                          MAP14 - Industrial Waste Sewers by Decay
                          MAP15 - The E4-Themed Reject by Kamai
                          MAP16 - Heavy Water by Omegamax
                          MAP17 - Return to the Crypts by Decay
                          MAP18 - Clash of Empires by Shane
                          MAP19 - Alpine Insurrection by Shane / Decay /
                                  HeavenWraith
                          MAP20 - DECAY INDUSTRIES by Decay
                          MAP21 - Save the Universe! by Heavenwraith / Dusk
                          MAP22 - Chernobyl's Requiem by Kamai
                          MAP23 - Radial Ruins by Omegamax
                          MAP24 - Remmi's Wrath by Remmirath
                          MAP25 - Mount Idle by Shane
                          MAP26 - Mortal Revulsion by Exl
                          MAP27 - Corrupt Technology by Decay
                          MAP28 - Deathgrind by Dusk
                          MAP29 - Sound Familiar? by Shane
                          MAP30 - Artificial Valley by Heavenwraith / Dusk
                          MAP31 - Charon Orbit by Dusk
                          MAP32 - Complex Delta by Decay
                          
                          Uses the following music tracks:
                          
                          MAP01 - Flame Mammoth's theme from Mega Man X,
                                  sequenced by Teck
                          MAP02 - "Skedar Mystery" from Perfect Dark, sequenced
                                  by Gold Jinjo
                          MAP03 - "Wicked Child" from Castlevania, remix by Jay
                                  Reichard
                          MAP04 - "Fear Factory" from Donkey Kong Country,
                                  sequenced by Jay Reichard
                          MAP05 - "Names" by Bobby Prince, from Duke Nukem 3D
                          MAP06 - "Conductor" by James Paddock
                          MAP07 - Main theme of Fairy Tail (metal ver.) by
						          Takanashi Yasuharu, sequenced by HeavenWraith
                          MAP08 - "Bleak Outlook" by Synert
                          MAP09 - "Path of Destruction" by Mark Klem
                                  (Requiem MAP06)
                          MAP10 - "Strange World" from Mega Man 9, sequenced
                                  by Teck
                          MAP11 - "Under a Crimson Moon" by TheGreenHerring
                                  (Plutonia 2 MAP12)
                          MAP12 - "Transducer" by James Paddock
                          MAP13 - "The Extreme" by Uematsu Nobuo
                          MAP14 - "Submission" by James Paddock
                          MAP15 - "Storming the Trenches" by Disintegrator
                          MAP16 - "Duff McWhalen's Stage" from Mega Man X5,
                                  sequenced by King Meteor
                          MAP17 - "Destiny" by Mark Klem
                          MAP18 - "Sequenz - Dies Irae" from W. A. Mozart's
						          Requiem
                          MAP19 - "Surf City", Battletoads theme, sequenced by
                                  The Jade Emperor
                          MAP20 - "Streets of Desolation", from Batman,
                                  sequenced by LK*1
                          MAP21 - "Ankoku no Madoushi" by Takanashi Yasuharu
                                  sequenced by Heavenwraith
                          MAP22 - "L's Theme" by Taniuchi Hideki
                                  sequenced by Heavenwraith
                          MAP23 - composed by Heavenwraith
                          MAP24 - "Black Inferno" by James Paddock
                          MAP25 - "Fire Field" (echo mix) from F-Zero, sequenced
                                  by Jay Reichard
                          MAP26 - "Mourning Palace" by Dimmu Borgir, sequenced
                                  by Set Abominae
                          MAP27 - "Raven's Nest" by James Paddock
                          MAP28 - "Fallen" by Symphony X, sequenced by
                                  Simone Mularoni
                          MAP29 - "Wolfsong" by Darkhaven3
                          MAP30 - "Schismogenesis" by Sekito Tsuyoshi
                                  sequenced by Heavenwraith
                          MAP31 - "Opening Stage: Axl - 'Conflict'" from Mega
                                  Man X7, sequenced by King Meteor
                          MAP32 - Wily Fortress 1/2 theme from Mega Man 2,
                                  sequenced by V-King


                          Title music from "Gate of Thunder Stage 6: Dark Gate"
                                Sequenced by Disintegrator
                          Intermusic: "Hard as Iron" by Judas Priest, sequenced
                                by "Judas Priest Tabs"
						  
Additional Credits to   : id Software, Odamex, Zandronum, Unidoom, AlexMax,
                          PUN1SHER, NiGHTMARE, Cage, Eriance, esselfortium,
                          Fingers, Fredrik Johansson, Raven Software,
                          Derek Mc'Donald, Jonathan Rimmer, David Gevert,	
                          Vader, Pottus, Disintegrator, CEMP, ZDaemon
                          
                          We apologize to any possible individuals whose
                          resources were used but who were not credited in the
                          above list.

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
(except that cdrom.com is no longer up at the time of writing this text file,
substitute cdrom.com/pub/ with ftp.fu.berlin.de/pc/games/ or with
ftp.ntua.gr/pub/vendors/)
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 - 32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Capture the Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : Velocity CTF
Build Time              : 1 year
Editor(s) used          : even more!
May Not Run With...     : Anything that does not support Hexen format CTF
                          maps


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

Crypts of Eternity

Crypts of Eternity (MAP02)

Deathmatch Spawns
20
Co-op Spawns
1
and Hell Captured

and Hell Captured (MAP03)

Deathmatch Spawns
12
Co-op Spawns
1
Industrial Nukage Mining

Industrial Nukage Mining (MAP04)

Deathmatch Spawns
10
Co-op Spawns
1
Tyr's One-Wheeled Bicycle

Tyr's One-Wheeled Bicycle (MAP07)

Deathmatch Spawns
18
Co-op Spawns
1
Bleak Outlook

Bleak Outlook (MAP08)

Deathmatch Spawns
19
Co-op Spawns
1
Swap Meet

Swap Meet (MAP09)

Deathmatch Spawns
12
Co-op Spawns
1
Complex Beta

Complex Beta (MAP12)

Deathmatch Spawns
16
Co-op Spawns
1
MAP20

MAP20

Deathmatch Spawns
14
Co-op Spawns
1
MAP23

MAP23

Deathmatch Spawns
10
Co-op Spawns
1
Stand-Off

Stand-Off (MAP13)

Deathmatch Spawns
12
Co-op Spawns
1
Winter Sacrifice

Winter Sacrifice (MAP11)

Deathmatch Spawns
14
Co-op Spawns
1
MAP17

MAP17

Deathmatch Spawns
14
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
20
Co-op Spawns
1
MAP30

MAP30

Deathmatch Spawns
18
Co-op Spawns
1
MAP29

MAP29

Deathmatch Spawns
10
Co-op Spawns
1
MAP31

MAP31

Deathmatch Spawns
14
Co-op Spawns
1
MAP21

MAP21

Deathmatch Spawns
18
Co-op Spawns
1
MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
0
MAP26

MAP26

Deathmatch Spawns
20
Co-op Spawns
1
Industrial Waste Sewers

Industrial Waste Sewers (MAP14)

Deathmatch Spawns
10
Co-op Spawns
1
MAP16

MAP16

Deathmatch Spawns
13
Co-op Spawns
1
MAP25

MAP25

Deathmatch Spawns
12
Co-op Spawns
1
Rotated Infinity

Rotated Infinity (MAP01)

Deathmatch Spawns
16
Co-op Spawns
1
MAP18

MAP18

Deathmatch Spawns
20
Co-op Spawns
2
PACK ATTACK

PACK ATTACK (MAP10)

Deathmatch Spawns
12
Co-op Spawns
1
MAP19

MAP19

Deathmatch Spawns
18
Co-op Spawns
1
MAP27

MAP27

Deathmatch Spawns
14
Co-op Spawns
1
MAP24

MAP24

Deathmatch Spawns
8
Co-op Spawns
1
MAP32

MAP32

Deathmatch Spawns
10
Co-op Spawns
1
Gun Shy

Gun Shy (MAP05)

Deathmatch Spawns
10
Co-op Spawns
1
Chernobyl's Requiem

Chernobyl's Requiem (MAP22)

Deathmatch Spawns
12
Co-op Spawns
1
The E4-Themed Reject

The E4-Themed Reject (MAP15)

Deathmatch Spawns
10
Co-op Spawns
1

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14