Mystery 1

Mystery 1

Mystery 1, a 6-level wad. Maps are slaughter style. Enjoy :)

Filenames
mystery1.wad
Size
12.15 MB
MD5
4afb0bb7eec85cdf4f1e294792bf8425
SHA-1
0aea9de421abf3ce0ee3a058d8a562fbe6edabd3
SHA-256
19cd5a26f5a4994b12e79c66f8cbcbf00b05dc4dfe5e416ae2d2ed9ed5867274
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom, PRBOOM+, Limit Removing, ZDoom
Lumps
590
Maps
MAP03, MAP05, MAP01, MAP06, MAP02, MAP04

Read Me

===========================================================================
Advanced engine needed  : Limit removing port such as PrBoom+ or GZDoom/ZDoom
Primary purpose         : Single play + Co-op play
===========================================================================
Title                   : Mystery 1
Filename                : mystery1.zip
Author                  : Yousuf Anik
Email Address           : [redacted]
Other Files By Author   : N/A

Additional Credits to   : id Software for making DOOM II
                          All the creator of the texture packs, editors and 
                          tools I used.
                          All those persons who suggested and helped me make this wad more
                          beautiful ;)

Description             : Mystery 1, a 6-level wad. Maps are slaughter style. Enjoy :)
===========================================================================
* What is included *

New levels              : 6
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1-6
Single Player           : Designed for
Cooperative 2-4 Player  : Yes, 4-player starts
Deathmatch 2-4 Player   : NO, please
Other game styles       : Speedrunning
Difficulty Settings     : Nope


* Construction *

Base                    : New from scratch
Editor(s) used          : Doom Builder 2, GZDoom Builder (yeah), Slade 3, Doom Writer, Paint

May Not Run With        : Engines/ports/EXEs other than ZDoom and PrBoom-plus??????
Tested With             : Pr/GLBoom+ 2.5.1.3 + 2.5.1.4, ZDoom 2.7.1 + 2.8.1, Zandronum 3.0

Bugs                    : Nope? Pretty sure there are no bugs. Whaterver it is, I won't change my maps!

* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NoDerivatives
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/

You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use.  If you remix, transform, or build upon
the material, you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

Extreme Violence

Extreme Violence (MAP03)

Deathmatch Spawns
0
Co-op Spawns
6
Sorrow

Sorrow (MAP05)

Deathmatch Spawns
0
Co-op Spawns
5
Unknown

Unknown (MAP01)

Deathmatch Spawns
0
Co-op Spawns
7
Excruciating Torture

Excruciating Torture (MAP06)

Deathmatch Spawns
0
Co-op Spawns
5
Searing Grounds

Searing Grounds (MAP02)

Deathmatch Spawns
0
Co-op Spawns
5
Dark Base

Dark Base (MAP04)

Deathmatch Spawns
0
Co-op Spawns
4

Graphics