INDUSTRIAL

INDUSTRIAL

Big map,difficult,right on the blockmap limit.

Filenames
industrl.wad
Size
1.74 MB
MD5
c0d5c6eda32382c035e465969bfc5725
SHA-1
0aa932f1c919c1c9a54b78c9ce1210a48f19aad7
SHA-256
616fa706898ecf01276cbe587cbd4f52c4251a892505c9bd544203ea24fe7864
WAD Type
PWAD
IWAD
Doom II
Engines
Legacy, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : N/A
Update to               : This is an updated version,please replace Industrl.zip &                           Industrl.txt.
Advanced engine needed  : Tested with Legacy
Primary purpose         : Single Play
===========================================================================
Title                   : INDUSTRIAL
Filename                : industrl.wad
Release date            : 23rd April 2002,update 16th May 2002.
Author                  : Magikal
Email Address           : [email protected]
Other Files By Author   : Not yet
Misc. Author Info       : First wad

Description             : Big map,difficult,right on the blockmap limit.

Additional Credits to   : Richard J Sham for testing,Inferno_45 for inspiration.
===========================================================================
* What is included *

New levels              : Yes,one
Sounds                  : No
Music                   : No,never play with the music up I got a Hi-Fi for that.
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None



* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes,a REAL challenge on UV as it should be played!
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : No
Difficulty Settings     : Yes,but designed for UV.


* Construction *

Base                    : New from scratch
Build Time              : 4 Months on & off,plus 1 month modifying.
Editor(s) used          : DeepSea v11.3 registered
Known Bugs              : A few texture mis-alignments in not too important places
May Not Run With...     : Doors seem to act strangely with ZDoom?!

Notes: A large and challenging map with many secrets and puzzles.If you're stuck or low on ammo there will be a secret close at hand.Usually the architecture will betray the secret,look out for symmetry and asymmetry.Also note there is NO NEED TO JUMP,in fact much of the gameplay depends upon the fact that you DON'T jump.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: magikal.supanet.com
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Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4