Brighter Alternate Colormap
This is my attempt to tweak the colormap so dark areas don't fade away to browns and greys. For starters, it's easier to tell Knights apart from Barons now. >:)
Filenames
britemap.wad
Size
8.53 KB
MD5
ca9b05413296d1b0505afd4116afdee7
SHA-1
0a2d09520e9357cdbc0dea0dc59cd40252068b39
SHA-256
a989ebfb13606800f37684bf38d0ea8f6f997f9a9a9430da8c7ce8c7641176a1
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
1
Download
Read Me
================================================================ Title : Brighter Alternate Colormap Filename : britemap.wad Author : Matthew W. Miller Email Address : [email protected] Misc. Author Info : WAD-hacking buff. Description : This is my attempt to tweak the colormap so dark areas don't fade away to browns and greys. For starters, it's easier to tell Knights apart from Barons now. >:) Additional Credits to : Everybody. ================================================================ * Play Information * Game : Doom I or II Episode and Level # : None Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Difficulty Settings : N/A New Sounds : No New Graphics : Yes New Music : No Demos Replaced : None * Construction * Base : Generated with the BASIC program enclosed. Editor(s) used : QBASIC, DeuTex Known Bugs : Due to limitations of Doom's palette, some colors may seem darker/lighter than they should be. There is nothing much that can be done about this. * Copyright / Permissions * Authors MAY use this colormap as an addition to their own creations, as long as the author is credited. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Also, you MAY use the enclosed BASIC source code as a base for future programming projects as long as the author is credited. * Where to get this WAD * FTP sites: ftp.cdrom.com /pub/idgames/ BBS numbers: None Other: Check your local listings. :)