Raven Crypt

Raven Crypt

Hexen style crypt with Doom and Realm667 monsters to kill and secrets to discover.

Filenames
ravencrypt.wad
Size
6.54 MB
MD5
4ca26c3ec6cc8b015536e437c91cb7c8
SHA-1
0a1d8e29add88138a242df1f93c7ea9ae9e9f08b
SHA-256
c8749ecfde72f27f76b0d09e46e58abe5a450a3ac80814c3b05fad9d01c3f47c
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
1112
Maps
MAP99, MAP01

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : ravencrypt.wad
Advanced engine needed  : ZDoom 2.5.0 / Skulltag 0.98c
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Raven Crypt
Filename                : ravencrypt.wad
Release date            : 2010-10-16
Author                  : Zalewa
Email Address           : [email protected]
Other Files By Author   : Alpha & Delta Invasion (dtinv3c.pk3), Terminator 
                          Unit-9042 (terdelux-final.wad), Tribute (tribute.wad),
                          some single or community project maps.
Misc. Author Info       : I'm a co-author of Doomseeker, the open-source,
                          multiplatform, multi-engine supporting server browser.
						  My WAD "Tribute" won a Cacoward in 2009. 

Description             : Hexen style crypt with Doom and Realm667 monsters to
                          kill and secrets to discover.

                          This map started as a wrap around the song that I 
                          planned to use for some time now. As the music comes
						  from a Fantasy Dungeon Crawler RPG game "Lands of 
						  Lore" I decided to go with the Hexen theme for this
						  map. Texture pack provided by Realm667 has proved to
						  be very helpful in acomplishing this task.
						  
						  The other thing that I wanted to reuse was the Vulcan
						  Cannon sprites that I have already used in my somewhat
						  primitive Terminator WAD. This time it is even
						  more powerful and even more noisy.
						  
						  The usual "Gloomy-Why-We-Have-To-Kill-Everyone" story 
						  has been provided in the section below.
						  
						  So, go play this not too long but also not quite short
						  map and have fun.

Additional Credits to   : Realm667 (www.realm667.com) - ZDoom resource 
                          repository and other people mentioned in my previous
						  projects.
						  Frank Klepacki
===========================================================================
Story (Who cares about story? Let's just kill some stuff!)

You do not remember how many battles you have fought in or how many enemies
fell before you. All you know is that you have been fighting for a very long 
time. Hell Legions are endless and humanity is slowly being defeated in this 
war - war that has already taken all your friends and everything you cared for.

One day you heard a legend of a Raven Crypt - an ominous place located somewhere
in the outskirts of the galaxy. It is said that in this crypt lies a device
that grants one wish to whomever finds it. Many have gone to seek it and 
disappeared in deep space - until finally someone, someday found the exact 
location.

Up to this day no one who ventured in has ever come back. Having nothing to 
lose you decide to try your chances...
===========================================================================
* Multiplayer notes *

There is one place where it might appear that if you die you get stuck forever.
If this happens look for a switch that should become available nearby.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Guns, Enemies
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for.
Cooperative 2-8 Player  : Yes.
Deathmatch              : No
Other game styles       : No
Difficulty Settings     : Yes (boss fights mainly)


* Construction *

Base                    : New from scratch
Build Time              : Who cares?
Editor(s) used          : Doom Builder 2, SLumpEd
Known Bugs              : 
May Not Run With        : Anything but SkullTag/ZDoom
Tested With             : Skulltag 0.98c



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: 
Web sites: 
FTP sites:

Maps

MAP99

MAP99

Deathmatch Spawns
0
Co-op Spawns
8
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8

Graphics