MAP30 Plus

MAP30 Plus

A drastic improvement to my very own MAP30.WAD, an "alternative" Icon of Sin level. Now it can be very hard to beat, especially when you get too aggressive. ...

Filenames
map30p.wad
Size
56.72 KB
MD5
841a8a2e409ce1cad59e1cbba16b0659
SHA-1
09997fa96410ff1e444e08a9dda39addfe2c8440
SHA-256
1dccd23b74ec82e6d7c3de6f4ac33044d0f323d4ce7551de73a2f623a8b80f00
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
13
Maps
MAP30

Read Me

===========================================================================
Archive Maintainer      : This is a newer version of map30p.wad
Update to               : version 2
Advanced engine needed  : ZDoom v2.0.63
Primary purpose         : Single+Coop play
===========================================================================
Title                   : MAP30 Plus
Filename                : map30p.wad
Release date            : Nov. 17, 2004
Author                  : Ian "riki" Chipman
Email Address           : [email protected]
Other Files By Author   : MAP30.WAD
Misc. Author Info       : I'm in a spiritual warfare.

Description             : A drastic improvement to my very own MAP30.WAD,
                          an "alternative" Icon of Sin level. Now it can
                          be very hard to beat, especially when you get
                          too aggressive. Give it a shot.

                          The WAD file is 56.7K in size.

                          I noticed a significant design flaw in the
                          previous version that allowed the player to
                          easily kill the boss before going through all
                          the trouble to get the rocket launcher in the
                          level, if the player had the rocket launcher
                          already. I fixed that, so the boss will not "wake
                          up" until the player opened the enemy pillar in the
                          observation room. Some nonsignificant changes were
                          made as well.

Additional Credits to   : id Software, Randy Heit, and everybody else
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : MAP30
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified MAP30.WAD
Build Time              : 11 hours (including the 6 hours spent on the
                          original)
Editor(s) used          : ZWADCONV, ZETH, WARM
Known Bugs              : None
May Not Run With...     : An old version of ZDoom.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
(The original and crappy MAP30.WAD is there too, for those of you with a
morbid curiosity...)
Web sites: 
FTP sites: 

Maps

MAP30

MAP30

Deathmatch Spawns
8
Co-op Spawns
8