ITCM DOOM

ITCM DOOM

A doom map hub based on the Instituto Tecnologico de Ciudad Madero. It's an outdoor/indoor map, with several short missions depending on the player's choice ...

Filenames
itcmdoom.wad
Size
14.33 MB
MD5
11855ad456ffa04e91b077f6aa66ea27
SHA-1
098c36425e14beac5ddbf25184edc3e7ac780465
SHA-256
edda0d2fdd5e3a57b382f5012ec09b3260b316ead7cf83d3f7637c0beaac6305
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom
Lumps
755
Maps
MAP06, TITLEMAP, MAP01, MAP02, MAP03, MAP05, MAP04

Read Me

===========================================================================
Advanced engine needed  : GZDoom 1.5.2
Primary purpose         : Single+Coop play
===========================================================================
Title                   : ITCM DOOM
Filename                : itcmdoom.wad
Release date            : December 2011
Author                  : JHJA
Email Address           : [email protected]
Other Files By Author   : Doom 103

Description             : A doom map hub based on the Instituto Tecnologico
                          de Ciudad Madero. It's an outdoor/indoor map, with
                          several short missions depending on the player's
                          choice on where to explore and the objects found
                          and collected.
                          Single or multiplayer modes are selected from the
                          New Game > Episode menu.

===========================================================================
* What is included *

New levels              : 6
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : TITLEMAP
Other files required    : GZDoom 1.5.2


* Play Information *

Game                    : DOOM2
Map #                   : MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for (MAP06)
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 5 years and 9 months (March 2005 - December 2011)
Editor(s) used          : DoomBuilder 2, SLADE, SLumpEd, Paint Shop Pro, GoldWave
Known Bugs              : In newer versions of GZDoom, the front stairs in the
                          G Building (next to the central corridor) aren't displayed
                          correctly. Due the size of the map, in some areas, the
                          frames per second rate may be reduced.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

MAP06

MAP06

Deathmatch Spawns
5
Co-op Spawns
8
TITLEMAP

TITLEMAP (TITLEMAP)

Deathmatch Spawns
4
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
12
MAP02

MAP02

Deathmatch Spawns
4
Co-op Spawns
11
MAP03

MAP03

Deathmatch Spawns
4
Co-op Spawns
5
MAP05

MAP05

Deathmatch Spawns
4
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
4
Co-op Spawns
4