NeoStoic

NeoStoic

A deathmatch map with custom textures.

Filenames
neostoic.wad
Size
1.18 MB
MD5
2799374644e01b4d39db47cf5dfda82e
SHA-1
062dcc7b8db1bcfbb0b99a56e0baa994815135d3
SHA-256
91a2428cc3bec2a50505a285e09f70dc53fd92eae7f9ad707e6e99a1c05b1d7c
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
56
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : limit removing
Primary purpose         : Deathmatch
===========================================================================
Title                   : NeoStoic
Filename                : neostoic
Release date            : 2019
Author                  : Jonathan Dowland
Email Address           : [redacted]
Other Stuff By Author   : Doom Noir; gib.zip; bits of PrBoom (and derivatives),
                          Freedoom, 10sectors, Chocolate Doom (and derivatives),
                          WadC (from 2008); admin/contributor to doomwiki.org;
                          HWadTools; InkFoundry; Bird Cage for Heretic; Liquorice;
                          BRutal EXtinction International Tournament…

Misc. Author Info       : https://jmtd.net/doom/

Description             : A deathmatch map with custom textures.

                          Since there's been quite a hiatus in the middle of
                          finishing this map, I've included the map as it was
                          when I left it (~2000) in "unreal6.wad".
                          I fixed a single medusa bug so that the map can be
                          played in ports that still have that bug.

Additional Thanks to    : Kristian "Ebola" Käll for initial playtesting and
                          stealing one of my textures for Nimrod (;)) which
                          encouraged me to finish this off eventually.
                          
                          [HLW] Wolf for dm_lostvillage (a Half Life DM map)
                          whose appearance inspired me to try and do custom
                          textures.
                          
                          Myxlplyx and Aznax aka NeoStoic, RIP, for some fun
                          HLDM sessions. This release is named NeoStoic in
                          your honour.

                          Jim Jankowski for wupass1.zip, a (IMHO) severely
                          underrated DM map with excellent flow and
                          verticality.

                          Derek "Afterglow" MacDonald for playtesting and
                          thorough feedback.

                          Elend for the sky texture.

===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 20 years, give or take
Editor(s) used          : WadAuthor, Eureka, PSP 7, Wally, GIMP (gah), SLADE, WadC
May Not Run With        : Vanilla
Tested With             : Eternity, PrBoom+, Crispy Doom


* Copyright / Permissions *

WITH THE EXCEPTION OF THE SKY TEXTURE: which was provided by Elend on the
Doomworld Forums:
    https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=31&tab=comments#comment-1920495
    "of course you can use them as well, if you think they look okay. Just credit me at least."

All other lumps:

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://jmtd.net/doom/

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4