Awash in Blood

Awash in Blood

Lots of blood... But you may have already gotten that. The story behind this wad (and all the others I mentioned earlier) is this: the foundations of these w...

Filenames
washbld.wad
Size
382.02 KB
MD5
873a47cb40308f0c4b9490c8e4a8eb19
SHA-1
0526848a767644aa8c04fdee363ba51e219f6817
SHA-256
1c521eed6d5cadaac009d6d4fafbfed3f77874c64fd9d1be6923ea795ebeaf38
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, ZDoom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Any limit-removing port (tested with ZDoom and
                          Risen3D)
Primary purpose         : Single play
===========================================================================
Title                   : Awash in Blood
Filename                : washbld.wad
Release date            : 07/13/2009
Author                  : Varant Yessayan
Email Address           : [email protected]
Other Files By Author   : None yet, though I have a bunch still sitting
                          around waiting their turn.
Misc. Author Info       : Came across Doomworld a while back, looking for
                          the classic Doom tunes. Been comin' back ever
                          since...

Description             : Lots of blood... But you may have already gotten
                          that. The story behind this wad (and all the
                          others I mentioned earlier) is this: the
                          foundations of these wads date back to 1996 (the
                          levels will reflect that, I'm sure). That was
                          the year a friend and I started modding and
                          building our own levels. Thirteen years later,
                          after seeing that an active community for Doom
                          still exists, and coming across the wonderfully
                          versatile Doombuilder, I decided to polish off my
                          creations and release them into the world and see
                          how they'd fare. 
                          Isn't that what art really implies?

===========================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Summer '96. Spring '09.
Editor(s) used          : WADED (memories!), Doombuilder
Known Bugs              : None that I've found. I'm pretty sure it
                          qualifies as "vanilla" though I haven't tested
                          it per se.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
4