Remain 3
This GZDoom megawad is a retrospective show of the classical Doom from the height of today's abilities of "zdoom in doom" format.
Filenames
remain3.wad, riii.wad
Size
18.77 MB
MD5
40d67e4bb8f3e4d26ebd33ecce49ffdf
SHA-1
0090fd79a36b18f45b3645a76dc8f56509ad90b3
SHA-256
e93a7acd72c9c0ca436ad6a0873c2b2d3386b3ce6ee1aa9442da1b7f472c4742
WAD Type
PWAD
IWAD
Doom II
Engines
Legacy
Lumps
2551
Maps
MAP01, MAP10, MAP03, MAP05, MAP11, MAP07, MAP08, MAP04, MAP13, MAP09, MAP06, MAP12, MAP02
Download
Read Me
=========================================================================== Primary purpose : Single play =========================================================================== Title : Remain 3 Filename : RIII.WAD Release date : August 26, 2008 Author : Alexander "Eternal" S. (aka Deadall) Email Address : [email protected] Other Files By Author : G.o.Evil.wad, Eden.wad, Napalm.wad. Remain1.wad, Epic.wad, nordhell.wad, nhell_d2.wad, BBB.WAD (Belial's Bad Brain) Misc. Author Info : Russia, Moscow. Description : This GZDoom megawad is a retrospective show of the classical Doom from the height of today's abilities of "zdoom in doom" format. Basically it is in "zdoom in doom" format, but with some gzdoom features and DECORATE. There are no scripts, detail is medium and jumps and crouches are not allowed for forcing you to feel Doom. Additional Credits to : id Software, of course. Also the authors of DoomBuilder, DeePsea and DeuTex. And thanks to entryway, Heretic and Hitherto for beta-testing. =========================================================================== * What is included * New levels : 13 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : map01 - map13 Single Player : Designed for Cooperative 2-4 Player : Designed for but not tested Deathmatch 2-4 Player : Designed for but not tested Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : More than year: 2005 - 5 months 2006 - 4 months 2007 - 5 months 2008 - 3 months Editor(s) used : DoomBuilder 1.68 Known Bugs : none May Not Run With : This wad is ONLY for GZDoom Tested With : GZDoom 1.1.4 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Maps
Endoom
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ DOOM II(tm), Hell on Earth ──────────────────────────────────────────────────────────────── created by id Software and distributed by GT interactive Thanks for purchasing DOOM II. We hope you have as much fun playing it as we had making it. If you don't, then something is really wrong with you and you're different and strange. All your friends think DOOM II is great. Of course, DOOM II is a trademark of id Software, copyright 1994-95, so don't mess with it. Remember, if you are playing a pirated copy of DOOM II you are going to HELL. Buy it and avoid an eternity with all the other freeloaders. If you have any problems playing DOOM II, please call our technical support line at (212) 686-9432. DOOM II WAS CREATED BY id SOFTWARE: Programming: John Carmack, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud Design: Sandy Petersen BIZ: Jay Wilbur BizAssist: Donna Jackson Design and Support: Shawn Green, American McGee