Don's Enemy Pack Updated Edition
**Now works with ZDOOM** Fixed some reported bugs!! -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit ...
Filenames
dt-nme2.wad
Size
2.03 MB
MD5
91d7c782ab69210fd3eb64086368b4ad
SHA-1
0038f21b4c058bd4fa0c4260ab8b53ef0285acde
SHA-256
a3753b14fce1429672b2e261af09363821654a5dae7f4fa4125405d4ec492166
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
Doom II
Lumps
627
Download
Read Me
Please put this in the Combos Directory, replacing dt-nme2.* Thank You.===========================================================================Title : Don's Enemy Pack Updated Edition Filename : DT-NME2.ZIPDate Finished : Mid January 2000Developer : Don "too many source ports" TelloEmail Address : [email protected] www.isn.net/~gwhittle Other Releases : YesMisc. Developer Info : Description : **Now works with ZDOOM** Fixed some reported bugs!! -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit points- -Guardian Demon fireballs have rocket death- -SS Guys have shotgun attack- Advanced Description: (What is what...):WAS IS (hit-points are not changed)Pistol trooper Grey Strife GuyShotgun trooper Brown Strife GuyChaingun guy Strife GuyNazi guy Red Strife Guy, Fires shotgun. Imp Flying red gargoyle.Cacodemon Flying Black gargoyle.Lost soul Spirit/Ghost.Pain Elemental Spirit Summoner. Hell Knight Mummy/Zombie. Revenant Human w/robot suit. Arachnotron Big spider.Baron of Hell Weredragon. BOSSESCyberdemon Big Green thing. SpiderMind Huge Black thing that resembles an Alien queenGUYS I DIDN'T REPLACE:-Arch-vile -Demon/spectre -Mancubus -Romero Head Additional Credits to : id Software Raven Software Rogue Software Monolith Software Steven Rhodes -for skin wads Blue Max -for skin wads Gokuma -for skin wads===========================================================================* Play Information *Required Game : DoomII only.Required Engine : Zdoom v1.22 Legacy v1.28 GLLegacy v1.29 (software mode) Boom v2.02 MBF v2.0? Others that I may be forgetting.. New Sprites : Uh... maybeNew Patch : No dehacked patch? You gotta be shittin me!New Sounds : Yes (a lot!)Included Files : DT-NME2.WAD DT-NME2.DEHUse : Just use a launcher, since I'm sure most of you are using Win32.. otherwise: EXE -deh dt-nme2.deh -file dt-nme2.wad -fast * Construction *Base : Graphics from games, wads, and edited by hand.Build Time : This version was done in a few minutes.Editor(s) used : Deutex, NWT, NWTPRO, Wintex..Known Bugs : You tell me..May Not Run With... : Doom 1 GLLegacy (can't handle color bits/dehacked) ZdoomGL is untested* Copyright \ Permission * You know the drill... * Where to get this WAD *FTP sites.* Other Comments *I didn't realize until recently that Zdoom can't handle renaming sounds in dehacked.. that's weird, cause Boom and MBF can.. even Legacy can forGod's sake.. anyway, it's probably my own fault for being a lazy prickand not giving the wad entry the proper Doom name in the first place..=============================================================================Don Tello, January 13 2000
Please put this in the Combos Directory, replacing dt-nme2.* Thank You. =========================================================================== Title : Don's Enemy Pack Updated Edition Filename : DT-NME2.ZIP Date Finished : Mid January 2000 Developer : Don "too many source ports" Tello Email Address : [email protected] www.isn.net/~gwhittle Other Releases : Yes Misc. Developer Info : Description : **Now works with ZDOOM** Fixed some reported bugs!! -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit points- -Guardian Demon fireballs have rocket death- -SS Guys have shotgun attack- Advanced Description: (What is what...): WAS IS (hit-points are not changed) Pistol trooper Grey Strife Guy Shotgun trooper Brown Strife Guy Chaingun guy Strife Guy Nazi guy Red Strife Guy, Fires shotgun. Imp Flying red gargoyle. Cacodemon Flying Black gargoyle. Lost soul Spirit/Ghost. Pain Elemental Spirit Summoner. Hell Knight Mummy/Zombie. Revenant Human w/robot suit. Arachnotron Big spider. Baron of Hell Weredragon. BOSSES Cyberdemon Big Green thing. SpiderMind Huge Black thing that resembles an Alien queen GUYS I DIDN'T REPLACE: -Arch-vile -Demon/spectre -Mancubus -Romero Head Additional Credits to : id Software Raven Software Rogue Software Monolith Software Steven Rhodes -for skin wads Blue Max -for skin wads Gokuma -for skin wads =========================================================================== * Play Information * Required Game : DoomII only. Required Engine : Zdoom v1.22 Legacy v1.28 GLLegacy v1.29 (software mode) Boom v2.02 MBF v2.0? Others that I may be forgetting.. New Sprites : Uh... maybe New Patch : No dehacked patch? You gotta be shittin me! New Sounds : Yes (a lot!) Included Files : DT-NME2.WAD DT-NME2.DEH Use : Just use a launcher, since I'm sure most of you are using Win32.. otherwise: EXE -deh dt-nme2.deh -file dt-nme2.wad -fast * Construction * Base : Graphics from games, wads, and edited by hand. Build Time : This version was done in a few minutes. Editor(s) used : Deutex, NWT, NWTPRO, Wintex.. Known Bugs : You tell me.. May Not Run With... : Doom 1 GLLegacy (can't handle color bits/dehacked) ZdoomGL is untested * Copyright \ Permission * You know the drill... * Where to get this WAD * FTP sites. * Other Comments * I didn't realize until recently that Zdoom can't handle renaming sounds in dehacked.. that's weird, cause Boom and MBF can.. even Legacy can for God's sake.. anyway, it's probably my own fault for being a lazy prick and not giving the wad entry the proper Doom name in the first place.. ============================================================================= Don Tello, January 13 2000