Hyperload is a boom compatible map featuring OTEX techbase style. To exit the level you need to collect 3 keys each of which is heavily guarded. ...
Forest is a five mission PWAD with new graphics. Look at the sky and watch for 'graphiti' on some walls.
Ninth Level (Secret Level) - "Dungeon"
A concept map featuring a lot of ACS scripting that focuses on environmental features and cosmetic changes. This is basically a self tutorial on ...
Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the c...
This giant map is called Simpathy. I originally created this for the Doom Maximum Project, but it's still gonna be a while before that's released...
This is my first "official" wad. The idea behind it is a themeless, but varied scenery type adventure. I tried to make it scary and fun. Also, th...
Staring into the glowing teleporter, you vaguely remember an
Deathmatch level with some cool visual effects.
My 5 first levels. I have made better wads since, believe me. These aren't supposed to be challenging or anything, just interesting. Any beginner...
Sucker Punch 2 contains nine small, single-player maps for Doom II. The maps require a limit-removing port. The WAD is made up from three mini-ep...
A Canadian U.A.C. base, CFB Titan, is being overrun by demonic forces and you must escape to the transporter on the other side of the large compl...
Every College campus has a "Quad". It's a central place where people go to relax, read, you know... Don't think youre gonna' get much relaxation ...
A 28 level megawad for Hexen to be played on GZDoom, made in a month for the NaNoWADMo challenge by Ryath. The levels are meant to be short and s...
A set of maps designed for the Ultimate Doom geared towards the EDGE source port. Utilizes a couple new enemies, a couple new textures and featur...
My 12-level Megawad for Doom 2/Final Doom, and sequel to my previous work, Damnation. Horror-themed but still with plenty of action. Uses .ogg mu...
"An enemy spaceship has approached our planet and is now in a low orbit. We beamed a squad of soldiers aboard in the hopes that they could someho...
Deathmatch. Need I say more? Mail me your favorite slaying spot!