Interception
Filenames
intercep.wad
Size
12.87 MB
MD5
cdaa28249248dca048c9ff05918ae1e2
SHA-1
6718a9a5a55da9a5a32b450b22e4b98d561a9e4f
SHA-256
c0ddb48dda37b65e56111b9cea3e23cae9e28137dd56f2d4a19f08c517ac42d3
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
444
Maps
MAP05, MAP06, MAP11, MAP16, MAP18, MAP21, MAP22, MAP23, MAP26, MAP31, MAP32, MAP25, MAP09, MAP07, MAP14, MAP15, MAP19, MAP27, MAP28, MAP29, MAP24, MAP10, MAP17, MAP20, MAP13, MAP08, MAP12, MAP04, MAP03, MAP01, MAP02, MAP30
Read Me
=========================================================================== Primary purpose : Single + coop play =========================================================================== Title : Interception Filename : intercep.wad Release date : 1/16/2013 Author : The Interceptors Email Address : [email protected] Misc. Author Info : The Interceptors are: Mappers: -Matt534Dog -phobosdeimos1 -valkiriforce -General Rainbow Bacon -Processingcontrol -purist -franckFRAG -C30N9 -Marnetmar -Pottus -Razen -Memfis -sgt dopey Musicians: -XenoNemisis -stewboy Testers: -1ntru -Razen -Processingcontrol -gun_psycho Description : ==v1.2.1 UPDATE== Changelog: -Replaced the missing red key in MAP02 -Made a few improvements and fixes to MAP02 -An improved MAP28 by Processingcontrol -MAP28's music changed to the MAP31 music track Interception is a vanilla-compatible megawad for DOOM II. In the far distant future, you are part of a team of marines, who are sent a distress signal from an archaeology site. Once you arrive, the rest of your team is killed by some nasty hell spawns. Now it's your job to stop the invasion, or die trying. Along the way, you explore ancient military bases, an underground necropolis, and Hell itself. -MAP01: Excavation Site (by Matt534Dog) Music Track by XenoNemisis -MAP02: Research Facility (by Matt534Dog) Music Track by XenoNemisis -MAP03: Flooded Caverns (by Matt534Dog) Music Track by XenoNemisis -MAP04: Medical Center (by Matt534Dog) Music Track by XenoNemisis -MAP05: Rail Terminal 38 (by phobosdeimos1) Music Track by XenoNemisis -MAP06: Dangerous Curves (by valkiriforce) Music Track by XenoNemisis -MAP07: Floodgates (by Matt534Dog) Music Track by XenoNemisis -MAP08: Panopticon (by purist) Music Track by XenoNemisis -MAP09: Chemical Laboratory (by C30N9) Music Track by XenoNemisis -MAP10: Iron Jungle (by Razen) Music Track by stewboy -MAP11: The Ocean Outpost (by valkiriforce) Music Track by XenoNemisis -MAP12: Alpha Tower (by Matt534Dog + Marnetmar + Pottus) Music Track by XenoNemisis -MAP13: Underearth (by sgt dopey + Matt534Dog) Music Track by XenoNemisis -MAP14: Vertigo Plant (by franckFRAG) Music Track by stewboy -MAP15: Elm Street (by phobosdeimos1) Music Track by XenoNemisis -MAP16: Hell House (by Razen) Music Track by XenoNemisis -MAP17: Antidote (by Processingcontrol) Music Track by stewboy -MAP18: City of Burning Sulfur (by valkiriforce) Music Track by XenoNemisis -MAP19: Castle Grounds (by Memfis) Music Track by XenoNemisis -MAP20: Beta Tower (by Matt534Dog) Music Track by XenoNemisis -MAP21: Wrong Dimension (by phobosdeimos1) Music Track by XenoNemisis -MAP22: Bone Dread (by phobosdeimos1) Music Track by XenoNemisis -MAP23: Bloody Castle (by C30N9 + valkiriforce) Music Track by XenoNemisis -MAP24: Abysmal Affliction (by Pottus) Music Track by stewboy -MAP25: Demon's Spite (by C30N9) Music Track by XenoNemisis -MAP26: Blood Siege (by Pottus) Music Track by XenoNemisis -MAP27: Wrecking Fist (by Memfis + purist) Music Track by XenoNemisis -MAP28: Amongst the Ash (by Processingcontrol) Music Track by stewboy -MAP29: Barbatos' Fortress (by General Rainbow Bacon) Music Track by XenoNemisis -MAP30: Interception (by Matt534Dog) Music Track by XenoNemisis -MAP31: Degravitation (by Processingcontrol) Music Track by stewboy -MAP32: The Cataclysm (by valkiriforce) Music Track by XenoNemisis Texture Alignment and Various Changes by: Pottus Title Screen Music by XenoNemisis Intermission Screen Music by XenoNemisis Text Screen Music by XenoNemisis Additional Credits to : id Software for DOOM II, and fraggle for Chocolate DOOM. =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No * Play Information * Game : Doom 2 Map # : MAP01-MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Roughly 1 Year Editor(s) used : Doom Builder 2 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Maps
City of Burning Sulfur (MAP18)
Deathmatch Spawns
0
Co-op Spawns
4
Par Time
150
Chemical Laboratory (MAP09)
Deathmatch Spawns
7
Co-op Spawns
4
Par Time
270
Barbatos' Fortress (MAP29)
Deathmatch Spawns
1
Co-op Spawns
4
Par Time
300
Abysmal Affliction (MAP24)
Deathmatch Spawns
0
Co-op Spawns
4
Par Time
150